libavg 1.6.0
High-level development platform for interactive installations
libavg allows programmers, media artists and designers to quickly develop media applications. It uses python as scripting language and is written in high-speed C++. The project has been under constant development since it's inception in 2003. Since 2007, development is being sponsored by Archimedes Exhibitions, which uses libavg for it's exhibits.
libavg has a clear and consistent interface and is easy to learn and use. It delivers professional-quality graphics by default. Above all, however, libavg is fast. The C++ core is written with performance in mind, all graphics processing is hardware-accelerated through OpenGL, and GPU Shaders are used to accelerate critical parts like video decoding, compositing and visual effects.
- Author: Ulrich von Zadow
- Maintainer: Ulrich von Zadow
- Home Page: http://www.libavg.de
- Platform: Mac, Linux, Windows
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Categories
- Development Status :: 5 - Production/Stable
- Environment :: MacOS X
- Environment :: Win32 (MS Windows)
- Environment :: X11 Applications
- Intended Audience :: Developers
- Intended Audience :: Other Audience
- Intended Audience :: Science/Research
- License :: OSI Approved :: GNU Library or Lesser General Public License (LGPL)
- Operating System :: MacOS :: MacOS X
- Operating System :: Microsoft :: Windows :: Windows NT/2000
- Operating System :: POSIX :: Linux
- Programming Language :: C++
- Programming Language :: Python
- Topic :: Games/Entertainment
- Topic :: Multimedia :: Graphics
- Topic :: Multimedia :: Graphics :: Capture :: Digital Camera
- Topic :: Multimedia :: Graphics :: Presentation
- Topic :: Multimedia :: Video
- Topic :: Multimedia :: Video :: Display
- Topic :: Scientific/Engineering :: Human Machine Interfaces
- Topic :: Software Development :: Libraries :: Application Frameworks
- Topic :: Software Development :: User Interfaces
- Package Index Owner: coder
- DOAP record: libavg-1.6.0.xml
