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A simple but flexible templating system for dynamically generating textual output.

Project description

Twiddler seeks to provide a way to render textual content from template sources. It has two main aims:

  • be able to work with source material provided by designers and leaving them absolutely unchanged or work absolutely seamlessly with visual editors if there is any markup that needs to be added.

  • be absolutely as simple as possible while still being able to handle all that needs to be done. This, in particular, means no new languages should need to be known to be use Twiddler!

Before You Start

You will need to know the syntax of the content you wish to generate, be that XML, HTML or plain text.

You will need to know some Python. You’ll need to know very little to get going, but if you want to do more advanced manipulation, you’ll need to know more.

Installation

The easyiest way to install Twiddler is:

easy_install twiddler

Or, if you’re using zc.buildout, just specify ‘twiddler’ as a required egg.

However, you can also install by unpacking the source distribution and placing the ‘twiddler’ folder somewhere on your PYTHONPATH.

If you do not install using easy_install or zc.buildout, you will also need to make sure the following python packages are available on your PYTHONPATH:

  • elementtree

    Even though this comes as standard in Python 2.5 or above, Twiddler has not yet been made compatible with the version that ships with Python 2.5. ElementTree must be seperately installed no matter what version of Python you are using and it can be downloaded from:

    http://effbot.org/zone/element-index.htm

  • zope.interface

    This comes as standard in Zope 2.9.0 and above, but if you’re not using Zope, you’ll need to download it from:

    http://download.zope.org/distribution/

    You’ll need a knowledge of python eggs although the INSTALL.TXT in the .tar.gz file gives instructions.

  • zope.testing

    This is only needed if you want to run the included unit and doc tests. It comes as standard in Zope 2.9.0 and above, but if you’re not using Zope and want to run the tests, it can be seperately downloaded from:

    http://download.zope.org/distribution/

    You’ll need a knowledge of python eggs although the INSTALL.TXT in the .tar.gz file gives instructions.

    For instructions on installation with the various python web frameworks, please see the “Further Information” section below.

Usage

To explain how Twiddlers work, we’re going to use the plain python version of Twiddler and do everything from scratch. Once you’ve installed Twiddler for plain python, the following examples will all work just fine.

So, to start off with, you create a Twiddler from some source string:

>>> from twiddler import Twiddler
>>> t = Twiddler('''<html>
...   <body>
...   <div id="greeting">Hello world!</div>
...   <div name="stuff">I'm in <i>Italic</i>!</div>
...   <form><input name="test" value="value"/></form>
...   </body>
... </html>''')

From then on, you make the content dynamic by finding an element and then either replacing parts of it, removing it or repeating it. This can be done as often as you like. At any point, you can call the Twiddler’s render method to get a string that you can return to the browser.

Here’s a couple of simple examples of replacement:

>>> t['greeting'].replace('Hello user!',style='color: red;')
>>> t['test'].replace(value='my value')

We can see the results by rendering the Twiddler:

>>> print t.render()
<html>
  <body>
  <div id="greeting" style="color: red;">Hello user!</div>
  <div name="stuff">I'm in <i>Italic</i>!</div>
  <form><input name="test" value="my value" /></form>
  </body>
</html>

Here’s a simple example of removal:

>>> t['stuff'].remove()
>>> print t.render()
<html>
  <body>
  <div id="greeting" style="color: red;">Hello user!</div>
  <form><input name="test" value="my value" /></form>
  </body>
</html>

Here’s a simple example of repeating:

>>> e = t['greeting'].repeater()
>>> for i in range(3):
...   e.repeat('Hello user %i!'%i,id='greeting'+str(i))
<twiddler.TwiddlerElement instance at ...>
<twiddler.TwiddlerElement instance at ...>
<twiddler.TwiddlerElement instance at ...>
>>> print t.render()
<html>
  <body>
  <div id="greeting0" style="color: red;">Hello user 0!</div>
  <div id="greeting1" style="color: red;">Hello user 1!</div>
  <div id="greeting2" style="color: red;">Hello user 2!</div>
  <form><input name="test" value="my value" /></form>
  </body>
</html>

You may be wondering where the <twiddler.twiddler…> lines in the output above are coming from. Well, they’re an artifact of how the python shell behaves, but one caused by another feature.

The repeat method returns the element that has just been inserted. This is useful if you want to repeat more complex structures:

>>> t = Twiddler('''<html>
...   <body>
...   <div name="row">This is row <i name="number">1</i></div>
...   </body>
... </html>''')
>>> e = t['row'].repeater()
>>> for i in range(3):
...    c = e.repeat()
...    c['number'].replace(str(i),name=False)
>>> print t.render()
<html>
  <body>
  <div name="row">This is row <i>0</i></div>
  <div name="row">This is row <i>1</i></div>
  <div name="row">This is row <i>2</i></div>
  </body>
</html>

Now, you may have noticed that, so far, we’ve done all manipulation of the elements from code outside of the source code. Some people find the duality of source and code that manipulates the source, particularly when they’re likely to be in different files on disk, unpleasant. To make life happier for these people, Twiddler supports the inclusion of a code block in the source itself as follows:

>>> from twiddler.input.default import DefaultWithCodeBlock
>>> t = Twiddler('''<html>
... <!--twiddler
... def myfunc(t):
...   e = t['row'].repeater()
...   for i in range(3):
...     c = e.repeat()
...     c['number'].replace(str(i),name=False)
... -->
...   <body>
...   <div name="row">This is row <i name="number">1</i></div>
...   </body>
... </html>''',input=DefaultWithCodeBlock)

This code is executed when the render method is called:

>>> print t.render()
<html>
  <body>
  <div name="row">This is row <i>0</i></div>
  <div name="row">This is row <i>1</i></div>
  <div name="row">This is row <i>2</i></div>
  </body>
</html>

You’ll notice that to get this to work, a different input parser has to be specified. This is because code block execution can pose a significant security problem when the source of the Twiddler comes from user input and so the default parser that Twiddler uses will not look for code to execute.

Now, when generating HTML, you often want to have a common style across many pages. Twiddler lets you do this by allowing you to insert parts of one Twiddler into another.

So, for example, here’s our site template:

>>> template = Twiddler('''<html>
...   <body>
...   <h1>The Site Header</h1>
...   <div id="content">Content goes here</div>
...   </body>
... </html>''')

And here’s a specific page:

>>> page = Twiddler('''
... <html>
...   <body>
...   <div id="content">This is our page content!</div>
...   </body>
... </html>
... ''')

Now, to put them together we do the following:

>>> t = template.clone()
>>> t['content'].replace(page['content'])
>>> print t.render()
<html>
  <body>
  <h1>The Site Header</h1>
  <div id="content">This is our page content!</div>
  </body>
</html>

Finally, at any point, Twiddler’s can be pickled:

>>> from cPickle import dumps,loads
>>> s = dumps(t)

This allows them to be saved to disk in a partially rendered state. This should provide some great opportunities for speeding up page rendering by only having to render the changes you need to make, when you need to make them.

For example, the Twiddler we have just pickled could be reloaded, and just the content replaced, without having to be-build the page from the seperate page and template components:

>>> from_cache = loads(s)
>>> from_cache['content'].replace('Our new content!')
>>> print from_cache.render()
<html>
  <body>
  <h1>The Site Header</h1>
  <div id="content">Our new content!</div>
  </body>
</html>

Further Information

More detailed information on each of Twiddler’s aspects can be found in the ‘docs’ directory of the distribution:

replace.txt

covers all possible uses of the replace method

repeat.txt

covers all possible uses of the repeat method

search.txt

covers all the ways you can search for elements

filters.txt

covers the use of filters for specific calls to replace and repeat along with setting up default filters such as html quoting and internationalisation.

inandout.txt

covers the usage of Twiddler with different input parsers and output renderers. This also covers the default parse and render objects in more detail.

execution.txt

covers all the ways that code can be executed as a result of calling either the render of execute methods.

templating.txt

covers the render, execute and clone methods as used to build complete output from multiple Twiddlers.

In addition, the interfaces implemented by the various components that make up Twiddler are described in interfaces.py in the ‘twiddler’ package.

Instructions and examples for using Twiddler with various python web frameworks can also be found in the following files, contained within their sub-packages:

zope2/readme.txt

covers usage of Twiddler in plain Zope 2.

Licensing

Copyright (c) 2006-2008 Simplistix Ltd

This Software is released under the MIT License: http://www.opensource.org/licenses/mit-license.html See license.txt for more details.

Credits

Chris Withers

Idea and development

Fredrik Lundh

The excellent ElementTree library

The Django Guys

For the idea of filters

Guido van Rossum

For being stubborn enough about XML that I thought more deeply about parsing and rendering ;-)

Changes

0.9.1

  • change readme.txt to reStructuredText

  • fix syntax errors in prototype benchmark files.

0.9.0

  • changes to work with distutils, setuptools and zc.buildout

0.8.0

  • Initial Release

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