Skip to main content

A full Python wrapper of Mojang's API and Authentication API.

Project description

mojang-api
==========

|python-versions| |implementation| |license|

A full Python wrapper of Mojang's `API`_ and `Authentication API`_.

.. |python-versions| image:: https://img.shields.io/pypi/pyversions/mojang-api.svg
:alt: Python Versions
:scale: 100%
:target: https://pypi.python.org/project/mojang-api-3/

.. |implementation| image:: https://img.shields.io/pypi/implementation/mojang-api.svg
:alt: Implementation
:scale: 100%
:target: https://pypi.python.org/project/mojang-api-3/

.. |license| image:: https://img.shields.io/github/license/SynchronousX/mojang-api.svg
:alt: License
:scale: 100%
:target: LICENSE

.. _API: http://wiki.vg/Mojang_API
.. _Authentication API: http://wiki.vg/Authentication



version:3.0.4

Installation
------------
``$ pip install mojang-api-3``

Usage
------------
Using this API will often return dicts:
1. If response is empty, dict will contain response object.
Response['response'] contains Response object (Get status code via Response['response'].status_code)
2. If response contains data, dict will contain response object and data
Response['response'] contains Response object (Get status code via Response['response'].status_code)
Response['data'] contains response data


**Checking status of Mojang servers:**

``$ from mojang_api import get_status``

``$ response = get_status() ``

Response will be dict containing a Requests Response object and Response Data.

Response['response'] contains Response object (Get status code via Response['response'].status_code)

Response['data'] contains List of dicts with key of the servername and value of it's status

**Getting UUID from player name:**

``$ from mojang_api import Player``

``$ player = Player(username=myUsername)``

``$ player.username``

**Authenticating player:**

``$ from mojang_api import Player``

``$ player = Player(username=myUsername)``

``$ player.authenticate(email_address_or_legacy_username, password)``


Player authenticate will populate it's Access and Client Tokens, Username and UUID of the player.


**Check if player is authenticated with:**

``$ player.is_authenticated``


**Creating Player with access and client tokens:**

``$ from mojang_api import Player``

``$ player=Player(username=Last_saved_username)``

``$ player.tokens = (access_token, client_token)``

Once player.tokens is set, it will validate and refresh tokens and save the current Username, UUID, and refreshed Access and Client Tokens


**Signing out Player:**

``$ from mojang_api import Player``

``$ player = Player(username=myUsername)``

``$ player.authenticate(email_address_or_legacy_username, password)``

``$ player.signout()``

player.signout() will invalidate the tokens that are saved, which has the same effect as logging out.


Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

mojang-api-3-3.0.4.tar.gz (6.7 kB view hashes)

Uploaded Source

Built Distribution

mojang_api_3-3.0.4-py3-none-any.whl (8.7 kB view hashes)

Uploaded Python 3

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page