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A cross-platform package to replace curses (mouse/keyboard input & text colours/positioning) and create ASCII animations

Project description

Asciimatics is a package to help people create full-screen ASCII animations on any platform. It is licensed under the Apache Software Foundation License 2.0.

It originated from some work that I did on PiConga to create a retro text credits roll for the project. This worked so well, I re-used it for another project. At that point I felt it might be fun to share with others.

Why?

Why not? It brings a little joy to anyone who was programming in the 80s… Oh and it provides a single cross-platform Python class to do all the console function you could ask for, including:

  • Coloured/styled text - including 256 colour terminals

  • Cursor positioning

  • Keyboard input (without blocking or echoing)

  • Mouse input (terminal permitting)

  • Detecting and handling when the console resizes

  • Screen scraping

  • Anti-aliased ASCII line-drawing

  • Image to ASCII conversion - including JPEG and GIF formats

  • Many animation effects - e.g. sprites, particle systems, banners, etc.

Currently this API has been proven to work on CentOS 6 & 7, Raspbian (i.e. Debian wheezy), Windows 7, 8 & 10 and OSX 10.11, though it should also work for any other platform that provides a working curses implementation.

(Please let me know if you successfully verified it on other platforms so that I can update this list).

Installation

Asciimatics supports Python versions 2 & 3. For the precise list of tested versions, refer to pypi.

To install asciimatics, simply install with pip as follows:

$ pip install asciimatics

This should install all your dependencies for you. If you don’t use pip or it fails to install them, you can install the dependencies directly using the packages listed in requirements.txt. Additionally, Windows users will need to install pypiwin32.

How to use it?

Create a Screen, put together a Scene using some Effects and then get the Screen to play it.

from asciimatics.effects import Cycle, Stars
from asciimatics.renderers import FigletText
from asciimatics.scene import Scene
from asciimatics.screen import Screen

def demo(screen):
    effects = [
        Cycle(
            screen,
            FigletText("ASCIIMATICS", font='big'),
            screen.height / 2 - 8),
        Cycle(
            screen,
            FigletText("ROCKS!", font='big'),
            screen.height / 2 + 3),
        Stars(screen, 200)
    ]
    screen.play([Scene(effects, 500)])

Screen.wrapper(demo)

And you should see something like this:

asciicast

Documentation

Documentation is available at http://asciimatics.readthedocs.org/

More examples

More examples of what you can do are available in the project samples directory, hosted on GitHub. See https://github.com/peterbrittain/asciimatics/tree/master/samples.

To run them, simply download these files and then simply run them directly with python. Note that most can run on any platform, apart from:

  • not_curses.py which is a demo of the deprecated blessed support on Linux

  • win_demo.py which is a demo of the deprecated direct win32console support on Windows.

Alternatively, you can browse most of the samples in the gallery at https://github.com/peterbrittain/asciimatics/wiki.

Bugs and enhancements

You can report bugs and submit enhancement requests at https://github.com/peterbrittain/asciimatics/issues.

Contributing to the project

If you’d like to take part in this project (and see your name in the credits!), check out the guidance at http://asciimatics.readthedocs.org/en/latest/intro.html#contributing-to-this-project.

Project details


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asciimatics-1.5.0.post1.tar.gz (37.3 kB view hashes)

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