Belogging
Project description
Don’t fight with logging …
Easy logging configuration based on environment variables.
Features:
Set logging level using environment variable LOG_LEVEL (defaults to ‘INFO’)
Set which loggers to enable using environment variable LOGGERS (defaults to ‘’, everything)
Always output to stdout
Completely disable logging setting LOG_LEVEL=DISABLED
Requirements:
Python 3.5 and beyond
Examples:
Simple applications:
# my_script.py
import belogging
belogging.load() # this call is optional, only useful for customization
# belogging.getLogger is just a sugar to logging.getLogger, you can
# use logging.getLogger as usual (and recommended).
logger = belogging.getLogger('foobar')
logger.debug('test 1')
logger.info('test 2')
Executing:
# selecting LOG_LEVEL
$ LOG_LEVEL=DEBUG python my_script.py
# level=DEBUG message=test 1
# level=INFO message=test 2
# selecting LOGGERS
$ LOGGERS=foobar python my_script.py
# Both messages
# Both
$ LOGGERS=foobar LOG_LEVEL=INFO my_script.py
# only level=INFO message=test 2
Applications should call `belogging.load()` upon initialization. The first `__init__.py` would be a good candidate, but anything before any call to `logging` module will be fine.
Django:
In your projects `settings.py`:
import belogging
# ... settings ...
LOGGING = belogging.load()
Inside your code, just use `logging.getLogger()` as usual.
$ export LOG_LEVEL=WARNING
$ ./manage.py runserver
# It will output only logging messages with severity > WARNING
Logging follows a hierarchy, so you easily select or skip some logging messages:
$ export LOGGERS=my_app.critical_a,my_app.critical_c,my_lib
$ ./my-app.py
# "my_app.critical_b messages" will be skipped
# all messages from my_lib will show up
Note:
If you are developing a library you should not configure logging. Applications configure it, libraries only “log” messages.
Changelog:
0.0.2
Added LoggerDuplicationFilter and enable_duplication_filter option
Added belogging.getLogger (sugar to logging.getLogger)
0.0.1
Initial release
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