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cocos2d 0.3.0

cocos2d: A framework for building 2D games cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application". A cocos2d application consists of several scenes, and a workflow connecting the different scenes. It provides you with a "director" (a singleton) which handles that workflow between scenes. Each scene is composed of an arbitrary number of layers; layers take care of drawing to the screen (using the pyglet and OpenGL APIs), handling events and in general contain all of the game/application logic. cocos2d simplifies the game development in these areas: * Defining a workflow for your game * Creating special effects in layers * Creating transitions between scenes * Managing sprites * Basic menus * and much more!

Latest Version: 0.6.5

File Type Py Version Uploaded on Size
cocos2d-0.3.0-py2.5.egg (md5) Python Egg 2.5 2008-09-06 251KB
cocos2d-0.3.0.tar.gz (md5) Source 2008-09-06 2MB