Skip to main content

A short description for your project.

Project description

The :mod:`colortools` defines a :cls:`Color` object that can be used to
represent and manipulate colors in various contexts. It was created with the
:mod:`FGAme` game engine, but it can also be used in other contexts such as
arts and web applications.

Colors can be initialized from the RGB/RGBA components, in which each component
is in the 0-255 range.

>>> w1 = Color(255, 255, 255)
>>> w2 = Color(255, 255, 255, 255)
>>> w1 == w2
True

The constructor also accepts color names, hex strings or hex numbers.

>>> Color('white') == Color('#FFF') == Color(0xffffff) == Color(255, 255, 255)
True

All names in CSS3.0 are accepted (see the complete list `here<http://www.w3.org/TR/css3-color/#svg-color>`).
It is worth noting that although the *G* in RGB stands for green, the color
with a full green value is called *lime*, while "green" is **#008000** rather than
**#00FF00**.

Usage and API
-------------

Color objects are immutable and behave like a tuple of 4 values.

>>> list(Color('green'))
[0, 80, 0, 255]

It also exposes several different representations of a color using the
appropriate attribute.

>>> blue = Color('blue')
>>> blue.rbg
(255, 0, 0)

>>> blue.rgbf
(1.0, 0.0, 0.0)

>>> blue.rgbu
16711680

Color objects also implement a few useful transformations

>>> blue.darken(0.1) # darken by 10%
Color(229, 0, 0)

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

colortools-0.1.2.tar.gz (7.7 kB view hashes)

Uploaded Source

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page