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A 2D drawing and animation engine using OpenGL

Project description

lib2d is a 2D drawing and animation library for games. Both the C and Python API are given equal love and is suitable for games made with either language.

lib2d is not a standalone game engine. An OpenGL context will need to be created before instantiating a lib2d scene. SDL2 is used by the example programs, but lib2d’s only dependency is OpenGL.

Rabbyt’s spiritual successor

lib2d doesn’t attempt to mimic Rabbyt’s API or feature set. Instead, lib2d tries to learn from Rabbyt’s mistakes while retaining the same goals and ideas. lib2d is as close to a Rabbyt 2.0 as you’ll get.

Some things lib2d does different from Rabbyt:

  • Python 3 support.

  • Better performance.

  • OpenGL ES 2.0

  • Simplified API.

  • C implementation and API, using ctypes to create a pythonic API.

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