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A Pytorch library for audio data augmentation. Inspired by audiomentations. Useful for deep learning.

Project description

torch-audiomentations

Build status Code coverage Code Style: Black

Audio data augmentation in PyTorch. Inspired by audiomentations.

  • Supports CPU and GPU - speed is a priority
  • Supports batches of multichannel (or mono) audio
  • Transforms extend nn.Module, so they can be integrated as a part of a pytorch neural network model
  • Most transforms are differentiable
  • Three modes: per_batch, per_example and per_channel
  • Cross-platform compatibility
  • Permissive MIT license
  • Aiming for high test coverage

Setup

Python version support PyPI version Number of downloads from PyPI per month

pip install torch-audiomentations

Usage example

import torch
from torch_audiomentations import Compose, Gain, PolarityInversion


# Initialize augmentation callable
apply_augmentation = Compose(
    transforms=[
        Gain(
            min_gain_in_db=-15.0,
            max_gain_in_db=5.0,
            p=0.5,
        ),
        PolarityInversion(p=0.5)
    ]
)

torch_device = torch.device("cuda" if torch.cuda.is_available() else "cpu")

# Make an example tensor with white noise.
# This tensor represents 8 audio snippets with 2 channels (stereo) and 2 s of 16 kHz audio.
audio_samples = torch.rand(size=(8, 2, 32000), dtype=torch.float32, device=torch_device) - 0.5

# Apply augmentation. This varies the gain and polarity of (some of)
# the audio snippets in the batch independently.
perturbed_audio_samples = apply_augmentation(audio_samples, sample_rate=16000)

Contribute

Contributors welcome! Join the Asteroid's slack to start discussing about torch-audiomentations with us.

Motivation: Speed

We don't want data augmentation to be a bottleneck in model training speed. Here is a comparison of the time it takes to run 1D convolution:

Convolve execution times

Current state

torch-audiomentations is in an early development stage, so the APIs are subject to change.

Waveform transforms

AddBackgroundNoise

Added in v0.5.0

Add background noise to the input audio.

AddColoredNoise

To be added in v0.7.0

Add colored noise to the input audio

ApplyImpulseResponse

Added in v0.5.0

Convolve the given audio with impulse responses.

Gain

Added in v0.1.0

Multiply the audio by a random amplitude factor to reduce or increase the volume. This technique can help a model become somewhat invariant to the overall gain of the input audio.

Warning: This transform can return samples outside the [-1, 1] range, which may lead to clipping or wrap distortion, depending on what you do with the audio in a later stage. See also https://en.wikipedia.org/wiki/Clipping_(audio)#Digital_clipping

PeakNormalization

Added in v0.2.0

Apply a constant amount of gain, so that highest signal level present in each audio snippet in the batch becomes 0 dBFS, i.e. the loudest level allowed if all samples must be between -1 and 1.

This transform has an alternative mode (apply_to="only_too_loud_sounds") where it only applies to audio snippets that have extreme values outside the [-1, 1] range. This is useful for avoiding digital clipping in audio that is too loud, while leaving other audio untouched.

PolarityInversion

Added in v0.1.0

Flip the audio samples upside-down, reversing their polarity. In other words, multiply the waveform by -1, so negative values become positive, and vice versa. The result will sound the same compared to the original when played back in isolation. However, when mixed with other audio sources, the result may be different. This waveform inversion technique is sometimes used for audio cancellation or obtaining the difference between two waveforms. However, in the context of audio data augmentation, this transform can be useful when training phase-aware machine learning models.

Shift

Added in v0.5.0

Shift the audio forwards or backwards, with or without rollover

ShuffleChannels

Added in v0.6.0

Given multichannel audio input (e.g. stereo), shuffle the channels, e.g. so left can become right and vice versa. This transform can help combat positional bias in machine learning models that input multichannel waveforms.

If the input audio is mono, this transform does nothing except emit a warning.

Changelog

[v0.7.0] - 2021-04-16

Added

  • Implement AddColoredNoise

Deprecated

  • Support for pytorch<=1.6 is deprecated and will be removed in the future

[v0.6.0] - 2021-02-22

Added

  • Implement ShuffleChannels

[v0.5.1] - 2020-12-18

Fixed

  • Fix a bug where AddBackgroundNoise did not work on CUDA
  • Fix a bug where symlinked audio files/folders were not found when looking for audio files
  • Use torch.fft.rfft instead of the torch.rfft (deprecated in pytorch 1.7) when possible. As a bonus, the change also improves performance in ApplyImpulseResponse.

[v0.5.0] - 2020-12-08

Added

  • Release AddBackgroundNoise and ApplyImpulseResponse
  • Implement Shift

Changed

  • Make sample_rate optional. Allow specifying sample_rate in __init__ instead of forward. This means torchaudio transforms can be used in Compose now.

Removed

  • Remove support for 1-dimensional and 2-dimensional audio tensors. Only 3-dimensional audio tensors are supported now.

Fixed

  • Fix a bug where one could not use the parameters method of the nn.Module subclass
  • Fix a bug where files with uppercase filename extension were not found

[v0.4.0] - 2020-11-10

Added

  • Implement Compose for applying multiple transforms
  • Implement utility functions from_dict and from_yaml for loading data augmentation configurations from dict, json or yaml
  • Officially support differentiability in most transforms

[v0.3.0] - 2020-10-27

Added

  • Add support for alternative modes per_batch and per_channel

Changed

  • Transforms now return the input unchanged when they are in eval mode

[v0.2.0] - 2020-10-19

Added

  • Implement PeakNormalization
  • Expose convolve in the API

Changed

  • Simplify API for using CUDA tensors. The device is now inferred from the input tensor.

[v0.1.0] - 2020-10-12

Added

  • Initial release with Gain and PolarityInversion

Development

Setup

A GPU-enabled development environment for torch-audiomentations can be created with conda:

  • conda create --name torch-audiomentations-gpu python=3.7.3
  • conda activate torch-audiomentations-gpu
  • conda install pytorch=1.7.1 cudatoolkit=10.1 -c pytorch
  • conda env update

Run tests

pytest

Conventions

Acknowledgements

The development of torch-audiomentations is kindly backed by Nomono

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