Open Sound Control server and client implementations in pure Python
Project description
Open Sound Control server and client implementations in pure python.
Current status
This library was developed following the OpenSoundControl Specification 1.0 and is currently in a stable state.
Features
UDP and TCP blocking/threading/forking/asyncio server implementations
UDP and TCP clients, including asyncio support
TCP support for 1.0 and 1.1 protocol formats
int, int64, float, string, double, MIDI, timestamps, blob, nil OSC arguments
simple OSC address<->callback matching system
support for sending responses from callback handlers in client and server
extensive unit test coverage
basic client and server examples
Documentation
Available at https://python-osc.readthedocs.io/.
Installation
python-osc is a pure python library that has no external dependencies, to install it just use pip (prefered):
$ pip install python-osc
Examples
Simple client
"""Small example OSC client
This program sends 10 random values between 0.0 and 1.0 to the /filter address,
waiting for 1 seconds between each value.
"""
import argparse
import random
import time
from pythonosc import udp_client
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--ip", default="127.0.0.1",
help="The ip of the OSC server")
parser.add_argument("--port", type=int, default=5005,
help="The port the OSC server is listening on")
args = parser.parse_args()
client = udp_client.SimpleUDPClient(args.ip, args.port)
for x in range(10):
client.send_message("/filter", random.random())
time.sleep(1)
Simple server
"""Small example OSC server
This program listens to several addresses, and prints some information about
received packets.
"""
import argparse
import math
from pythonosc.dispatcher import Dispatcher
from pythonosc import osc_server
def print_volume_handler(unused_addr, args, volume):
print("[{0}] ~ {1}".format(args[0], volume))
def print_compute_handler(unused_addr, args, volume):
try:
print("[{0}] ~ {1}".format(args[0], args[1](volume)))
except ValueError: pass
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--ip",
default="127.0.0.1", help="The ip to listen on")
parser.add_argument("--port",
type=int, default=5005, help="The port to listen on")
args = parser.parse_args()
dispatcher = Dispatcher()
dispatcher.map("/filter", print)
dispatcher.map("/volume", print_volume_handler, "Volume")
dispatcher.map("/logvolume", print_compute_handler, "Log volume", math.log)
server = osc_server.ThreadingOSCUDPServer(
(args.ip, args.port), dispatcher)
print("Serving on {}".format(server.server_address))
server.serve_forever()
Building bundles
from pythonosc import osc_bundle_builder
from pythonosc import osc_message_builder
bundle = osc_bundle_builder.OscBundleBuilder(
osc_bundle_builder.IMMEDIATELY)
msg = osc_message_builder.OscMessageBuilder(address="/SYNC")
msg.add_arg(4.0)
# Add 4 messages in the bundle, each with more arguments.
bundle.add_content(msg.build())
msg.add_arg(2)
bundle.add_content(msg.build())
msg.add_arg("value")
bundle.add_content(msg.build())
msg.add_arg(b"\x01\x02\x03")
bundle.add_content(msg.build())
sub_bundle = bundle.build()
# Now add the same bundle inside itself.
bundle.add_content(sub_bundle)
# The bundle has 5 elements in total now.
bundle = bundle.build()
# You can now send it via a client with the `.send()` method:
client.send(bundle)
License?
Unlicensed, do what you want with it. (http://unlicense.org)